Website powered by
John Butiu
John Butiu
3D Visual Development Artist Skydance Animation
Hawthorne, United States

Summary

I'm a 3D Visual Development Artist who has been in the industry for 29 years, currently at Skydance Animation and have worked at Sony Pictures Animation, Sony Pictures Imageworks, Weta Digital NZ, Disney Feature Animation, and Rhythm & Hues Studios. I create and design artwork and 3D models using Maya, Photoshop, and Blender. I went to Art Center College of Design in Pasadena, CA. for Transportation Design.

Skills

3D ModelingVisual DevelopmentPhotoshopMaya

Software proficiency

After Effects
After Effects
Maya
Maya
Photoshop
Photoshop

Experience

  • 3D Vis-Dev Artist at Skydance Animation
    Santa Monica, US
    November 2020 - Present

    3D Visual Development Artist at Skydance Animation. 2D and 3D visual development on environments, sets, vehicles, in Maya and rendered in Blender. Helped in the design of vehicles / hard surface and then modeling it in 3D. I can model characters as well, but specialize in hard surface models.

  • 3D Modeler at Rhythm & Hues Studios
    Marina Del Rey, United States of America
    January 1996 - December 1998

    3D modeler working on characters and hard surface for movies, ride films and tv commercials.

  • Character Modeler at Sony Pictures Imageworks
    Culver City, United States of America
    January 1999 - December 2001

    3D Modeler working on Characters and Environments for live action movies and feature animation.

  • Character Modeler at Walt Disney Feature Animation
    Burbank, United States of America
    January 2001 - March 2003

    3D Character and Hard Surface Modeler working on Feature Animation movies.

  • Modeler at Weta Digital NZ
    Wellington, New Zealand
    April 2003 - December 2003

    Worked on Lord of the Rings: Return of the King as a 3D modeler on their sets/environments/hard surface and armor/weapons for the characters.

  • Senior Character Modeler at Sony Pictures Imageworks
    Culver City, United States of America
    January 2004 - August 2006

    Senior Character Modeler modeling characters as well as environments/sets/hard surface models in 3D using Maya Software.

  • 3D Visual Development Artist at Sony Pictures Animation
    Culver City
    August 2006 - Present

    3D Visual Development Artist creating characters, create and design environments, sets, props, etc... in 3D using Maya, Z-Brush, Photoshop, and After Effects.